Bug Fixes:
- Dungeons should no longer break or get stuck if a player joins and leaves the game.
- Raids should no longer fail if a player that participated joins and then leaves the game.
Changes:
- The game system is updated to use an incremental garbage collector for in-game information. This new system will hopefully fix or relieve the recent memory leak issues.
- Reduced the number of saves pushed towards the game servers to lighten bandwidth.